Saturday, February 1

Battle for stones river 2014 scenario 1

Battle for Stones River 2014 Scenario One
 
The Battlefield
Use deployment map: Dawn of War (page 119) and setup any player owned fortifications.  Players cannot move terrain to make room for fortifications.  Prior to deployment of forces, roll for Warlord Traits and Psychic Powers accordingly.
Players roll off.  The winner may choose to deploy 1st or 2nd.  Player deploying 1st deploys their entire force except infiltrators and those units held in reserve.  The player deploying 1st also takes 1st turn unless the opposing player can steal the initiative.  The game length is variable, see page 122 of Warhammer 40,000 rulebook.  
Victory Conditions
This scenario is won by completing the following objectives.  Players earn points for each objective.  These points are called Battle Points.  These are the totals that are placed on player score sheets.

Objectives
Primary (11 Battle Points) The player with the most scoring units on his opponent’s side of the river at the end of the game wins this objective.  The entire unit must be off the river terrain piece.  A draw earns both players 3 Battle Points each.  
Secondary (6 Battle Points) The player who occupies the bridge at the end of the game with a non-vehicle unit (majority on the bridge) with no enemy units on the bridge earns this objective.
Tertiary (3 Battle Points) Slay the Warlord.  Both players may earn this objective.
Special Rules
Dawn of War (1st Turn) and Reserves.

Battle for stones river 2014 scenario 2

Battle for Stones River 2014 Scenario Two
 
The Battlefield
Use deployment map: Dawn of War (page 119) and setup any player owned fortifications.  Players cannot move terrain to make room for fortifications.  Prior to deployment of forces, roll for Warlord Traits and Psychic Powers accordingly.
Players roll off.  The winner may choose to deploy 1st or 2nd.  Player deploying 1st deploys their entire force except infiltrators and those units held in reserve.  The player deploying 1st also takes 1st turn unless the opposing player can steal the initiative.  The game length is variable, see page 122 of Warhammer 40,000 rulebook.  
Victory Conditions
This scenario is won by completing the following objectives.  Players earn points for each objective.  These points are called Battle Points.  These are the totals that are placed on player score sheets.

Objectives
Primary (12 Battle Points) Floating objective… Treat as Relic Objective with the following modifications. The objective begins in the river on one table edge.  It moves 2D6 towards the other table edge at the beginning of each game turn.  If the objective if dropped while in the river after being claimed, it will continue to float at the beginning of the next game turn.  
Secondary (5 Battle Points) River crossing… Have more scoring units on the opponent’s side of the river at the end of the game.  The entire unit must be off the river terrain piece.  No points for a draw.
Tertiary (3 Battle Points) Slay the Warlord.  Both players may claim this objective.
Special Rules
Dawn of War (1st Turn) and Reserves.

Battle for stones river 2014 scenario 3

Battle for Stones River 2014 Scenario Three
The Battlefield
Use deployment map: Vanguard Strike (page 119) and setup any player owned fortifications.  Players cannot move terrain to make room for fortifications.  Prior to deployment, players place 2 objective markers each.  See the Primary Objective description for instructions.  Prior to deployment of forces, roll for Warlord Traits and Psychic Powers accordingly.  Players roll off.  The winner may choose to deploy 1st or 2nd.  Player deploying 1st deploys their entire force except infiltrators and those units held in reserve.  The player deploying 1st also takes 1st turn unless the opposing player can steal the initiative.  
Victory Conditions
This scenario is won by completing the following objectives.  Players earn points for each objective.  These points are called Battle Points.  These are the totals that are placed on player score sheets.


Objectives
Primary (12 Battle Points) Objective markers… Players take turns placing two markers each.  These must be placed more than 6” outside all deployment zones, more than 6” away from all table edges and more than 12” away from each other.  Once placed, prior to deployment, players secretly write down which marker is their primary objective.  This objective is worth 2 points and all other markers are worth 1 point.  Players may choose after deployment to announce their marker, it is then worth 3 points.  Player with the highest total points earns the Battle Points.  If the total points are a draw, each player earns 4 Battle Points.  
Secondary (4 Battle Points) Slay the Warlord.  Both players may earn this objective.
Tertiary (2 Battle Points) Player with the highest Victory Points.  (2 Battle Points) Line Breaker.
Special Rules
Reserves

Battle for stones river 2014 scenario 4

Battle for Stones River 2014 Scenario Four
The Battlefield
Use deployment map: Vanguard Strike (page 119) and setup any player owned fortifications.  Players cannot move terrain to make room for fortifications.  Prior to deployment of forces, roll for Warlord Traits and Psychic Powers accordingly.  Players roll off.  The winner may choose to deploy 1st or 2nd.  Player deploying 1st deploys their entire force except infiltrators and those units held in reserve.  The player deploying 1st also takes 1st turn unless the opposing player can steal the initiative.  
Victory Conditions
This scenario is won by completing the following objectives.  Players earn points for each objective.  These points are called Battle Points.  These are the totals that are placed on player score sheets.



Objectives
Primary (11 Battle Points) Hold the bridge… Players earn 1 point for each full turn (i.e. until the beginning of their next turn) they hold the bridge with the majority of a scoring unit on the bridge.  The player holding the bridge at the end of the game earns an additional 2 points.  The player with the most points earns the objective.  A total theends in a draw earns both players 4 Battle Points.
Secondary (6 Battle Points) The player that destroys all their opponent’s scoring units earns the objective.  Both players may claim this.  
Tertiary (3 Battle Points) Line Breaker
Special Rules
Reserves

Battle for stones river 2014 scenario 5

Battle for Stones River 2014 Scenario Five
The Battlefield
Special deployment:  Divide the table into four quarters, these are the deployment areas.  Prior to deployment of forces, roll for Warlord Traits and Psychic Powers accordingly.  Players roll off.  The winner may choose to deploy 1st or 2nd.  Setup any player owned fortifications.  Players cannot move terrain to make room for fortifications.Player deploying 1st deploys their entire force except infiltrators and those units held in reserve.  The opponent deploys in the opposite quarter.  No units may be deployed within 12” of the center of the table.  The player deploying 1st also takes 1st turn unless the opposing player can steal the initiative.  
Victory Conditions
This scenario is won by completing the following objectives.  Players earn points for each objective.  These points are called Battle Points.  These are the totals that are placed on player score sheets.

Objectives
Primary (12 Battle Points) Slaughter… The player with the most Victory Points at the end of the game earns the objective.  If Victory Points totals are a draw, each player earns 5 Battle Points.
Secondary (6 Battle Points) Hold ground… Players earn points for holding table quarters: 1 point for their own deployment quarter, 2 points for neutral quarters and 3 points for their opponent’s deployment quarter.  Players must have the majority of a scoring unit inside the quarter with no contesting enemy units.  
Tertiary (2 Battle Points) Slay the Warlord.  Both players may earn this objective.  
Special Rules
Reserves