Battle for Stones River 2014 Scenario Two
Use deployment map: Dawn of War (page 119) and setup any player owned fortifications. Players cannot move terrain to make room for fortifications. Prior to deployment of forces, roll for Warlord Traits and Psychic Powers accordingly.
Players roll off. The winner may choose to deploy 1st or 2nd. Player deploying 1st deploys their entire force except infiltrators and those units held in reserve. The player deploying 1st also takes 1st turn unless the opposing player can steal the initiative. The game length is variable, see page 122 of Warhammer 40,000 rulebook.
This scenario is won by completing the following objectives. Players earn points for each objective. These points are called Battle Points. These are the totals that are placed on player score sheets.
Primary (12 Battle Points) Floating objective… Treat as Relic Objective with the following modifications. The objective begins in the river on one table edge. It moves 2D6 towards the other table edge at the beginning of each game turn. If the objective if dropped while in the river after being claimed, it will continue to float at the beginning of the next game turn.
Secondary (5 Battle Points) River crossing… Have more scoring units on the opponent’s side of the river at the end of the game. The entire unit must be off the river terrain piece. No points for a draw.
Tertiary (3 Battle Points) Slay the Warlord. Both players may claim this objective.
Dawn of War (1st Turn) and Reserves.