Sunday, July 23

A Tale of Four ...Inquisitors?

It's hard to believe that three years and a few editons of 40K have come and gone since our last post! Other than AirmanG, none of us have really played 40K in the last few years. When the latest edition of 40K was released a month ago, myself, Bossman, Boltergeist, and AirmanG decided to try it out. To go along with the new edition, we've decided to do a monthly painting challenge similar to GamesWorkshop's "A Tale of Four Gamers".

For our first month, we decided to paint up the minimum needed for a Patrol Detachment, plus anything extra. A few of us are trying to finish up old projects and get rid of our backlog of miniatures.

AirmanG decided to paint up the new Nurgle miniatures from the Dark Imperium box set. Here's what he's done so far.





Asmodai is still trying to finish his Crimson Slaughter models from the Dark Vengeance starter set.





Boltergeist is working on an Imperium force, and is starting out with some Flesh Tearers Space Marines.





And sneaking in last, is Bossman who is also working on an Imperial force based around Raven Guard Space Marines.





We're already working towards our second month's goal, which is two units of our choice. Check back between now and then for some work in progress posts!

Tuesday, July 22

Stuff and Things

Wow. February 1st. Over six months since we even made a post. Life has kept us busy, and taken each of us in very different directions. We're still hobbying, but some of us have taken up new and different hobbies.

I've just sent out an email asking each of the other Inquisitors what we should do with this blog. In all reality, the last couple of years we've only been using this blog to promote our annual 40K tournament, The Battle for Stones River. With Facebook, Instagram, and many other social networking options, we are faced with an overwhelming amount of resources for hobby inspiration. And in the scheme of things where does that leave us?

I think that this blog has some of the most talented members of our local community for authors, and I would like to focus on showcasing that talent no matter what form it takes. As I mentioned above, several of us have new hobbies other than 40K and Fantasy. Some of us have been playing Hero-Clix while another has taken up wood-working. So I asked them what they thought about opening up this blog to more than GW related posts. I'm not sure what their responses will be and what direction this blog will take. It's possible that we may even decide that it is best to close things up. If that happens, it happens. We'll just have a radical inquisitor or two roaming the webway.....

Saturday, February 1

Battle for stones river 2014 scenario 1

Battle for Stones River 2014 Scenario One
 
The Battlefield
Use deployment map: Dawn of War (page 119) and setup any player owned fortifications.  Players cannot move terrain to make room for fortifications.  Prior to deployment of forces, roll for Warlord Traits and Psychic Powers accordingly.
Players roll off.  The winner may choose to deploy 1st or 2nd.  Player deploying 1st deploys their entire force except infiltrators and those units held in reserve.  The player deploying 1st also takes 1st turn unless the opposing player can steal the initiative.  The game length is variable, see page 122 of Warhammer 40,000 rulebook.  
Victory Conditions
This scenario is won by completing the following objectives.  Players earn points for each objective.  These points are called Battle Points.  These are the totals that are placed on player score sheets.

Objectives
Primary (11 Battle Points) The player with the most scoring units on his opponent’s side of the river at the end of the game wins this objective.  The entire unit must be off the river terrain piece.  A draw earns both players 3 Battle Points each.  
Secondary (6 Battle Points) The player who occupies the bridge at the end of the game with a non-vehicle unit (majority on the bridge) with no enemy units on the bridge earns this objective.
Tertiary (3 Battle Points) Slay the Warlord.  Both players may earn this objective.
Special Rules
Dawn of War (1st Turn) and Reserves.

Battle for stones river 2014 scenario 2

Battle for Stones River 2014 Scenario Two
 
The Battlefield
Use deployment map: Dawn of War (page 119) and setup any player owned fortifications.  Players cannot move terrain to make room for fortifications.  Prior to deployment of forces, roll for Warlord Traits and Psychic Powers accordingly.
Players roll off.  The winner may choose to deploy 1st or 2nd.  Player deploying 1st deploys their entire force except infiltrators and those units held in reserve.  The player deploying 1st also takes 1st turn unless the opposing player can steal the initiative.  The game length is variable, see page 122 of Warhammer 40,000 rulebook.  
Victory Conditions
This scenario is won by completing the following objectives.  Players earn points for each objective.  These points are called Battle Points.  These are the totals that are placed on player score sheets.

Objectives
Primary (12 Battle Points) Floating objective… Treat as Relic Objective with the following modifications. The objective begins in the river on one table edge.  It moves 2D6 towards the other table edge at the beginning of each game turn.  If the objective if dropped while in the river after being claimed, it will continue to float at the beginning of the next game turn.  
Secondary (5 Battle Points) River crossing… Have more scoring units on the opponent’s side of the river at the end of the game.  The entire unit must be off the river terrain piece.  No points for a draw.
Tertiary (3 Battle Points) Slay the Warlord.  Both players may claim this objective.
Special Rules
Dawn of War (1st Turn) and Reserves.

Battle for stones river 2014 scenario 3

Battle for Stones River 2014 Scenario Three
The Battlefield
Use deployment map: Vanguard Strike (page 119) and setup any player owned fortifications.  Players cannot move terrain to make room for fortifications.  Prior to deployment, players place 2 objective markers each.  See the Primary Objective description for instructions.  Prior to deployment of forces, roll for Warlord Traits and Psychic Powers accordingly.  Players roll off.  The winner may choose to deploy 1st or 2nd.  Player deploying 1st deploys their entire force except infiltrators and those units held in reserve.  The player deploying 1st also takes 1st turn unless the opposing player can steal the initiative.  
Victory Conditions
This scenario is won by completing the following objectives.  Players earn points for each objective.  These points are called Battle Points.  These are the totals that are placed on player score sheets.


Objectives
Primary (12 Battle Points) Objective markers… Players take turns placing two markers each.  These must be placed more than 6” outside all deployment zones, more than 6” away from all table edges and more than 12” away from each other.  Once placed, prior to deployment, players secretly write down which marker is their primary objective.  This objective is worth 2 points and all other markers are worth 1 point.  Players may choose after deployment to announce their marker, it is then worth 3 points.  Player with the highest total points earns the Battle Points.  If the total points are a draw, each player earns 4 Battle Points.  
Secondary (4 Battle Points) Slay the Warlord.  Both players may earn this objective.
Tertiary (2 Battle Points) Player with the highest Victory Points.  (2 Battle Points) Line Breaker.
Special Rules
Reserves